Senior Technical Designer, UX/UI

Anywhere
Fully Remote
Posted 1 day ago

About this role

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πŸ“‹ Description

  • Design and implement UI systems in Unreal Engine 5 using Blueprints, building interfaces from the ground up.
  • Create and maintain UI layouts, including interactive elements such as buttons, and connect underlying gameplay logic.
  • Work within and extend the MVVM architecture, integrating UI elements with existing data bindings and engineering frameworks.
  • Implement and maintain logic connections between gameplay systems and UI components.
  • Develop, apply, and refine complex UI materials and shaders, pushing visual fidelity while maintaining performance standards.
  • Create dynamic UI visual effects using materials (e.g., glows, electricity, sheens, and other stylized effects).
  • Prototype, sketch, test, and iterate on UI/UX concepts, translating ideas into polished in-engine implementations.
  • Collaborate closely with designers, engineers, and artists in a remote development environment, proactively identifying cross-discipline dependencies and driving alignment.
  • Contribute to defining a minimal, intuitive, and effective UI that supports overall game design goals.

🎯 Requirements

  • 8+ years of experience in AAA game development, with a focus on UI/UX implementation and at least one shipped title.
  • 5+ years of experience implementing UI art, animations, and visual assets into Unreal Engine.
  • Experience with shipping on multiple platforms, PC & PlayStation in particular.
  • Strong understanding of iconography, layout, typography, and visual design principles, and how they support and enhance game design.
  • Passion for creating seamless, intuitive, and engaging user experiences for players. -…

Benefits & Perks

Health insurance
401(k) match
Flexible hours
Learning budget
Remote-friendly

Recommended Skills for this Position

Game UX
Visual Design
UI Design Patterns
Interaction Design
Prototyping
Typography
Human-Centered Design
Design Systems
Stakeholder Communication and Influence
Visual Hierarchy and Composition
Presentation and Communication Skills for UX
Color Theory
Grid Systems and Layout
Rapid Prototyping
Remote and In-Person UX Work

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