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- Senior Mobile Game UI/UX Artist
Senior Mobile Game UI/UX Artist
About this role
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๐ Description
- Blend extensive 3D game assets with 2D UI layers while maintaining visual hierarchy, depth, and a vibrant mobile aesthetic.
- Define the game UIโs artistic vision, layout, and visual polish.
- Create high-fidelity, dynamic, colorful mobile UI assets from abstract concepts.
- Build, scale, and maintain a component-driven UI design system in Figma across mobile devices and aspect ratios.
- Develop modular, reusable UI assets from sketches through polished visual elements.
- Use generative AI and AI-driven design tools for brainstorming, mood boards, iteration, and early-stage concepting or asset generation.
- Collaborate with programmers and technical artists to implement Figma designs and 2D/3D UI systems accurately in-engine.
- Create user flows, wireframes, mockups, interactive prototypes, and iconography focused on mobile player experience.
- Optimize touch targets and ergonomics so interactions feel rewarding, snappy, and fun.
๐ฏ Requirements
- 10+ years of professional game art experience, with at least 5+ years in a UI/UX art role.
- Exceptional eye for composition, color theory, typography, and layout, with a specific talent for creating stylized 2D UI art assets that pop on smaller screens.
- Strong understanding of modern mobile game meta features such as Battle Passes, collection albums, progression tracks, and reward loops.
- Deep working knowledge of mobile game UI design principles, touch interfaces, gesture controls, and iOS/Android platform guidelines.
- Experience working on the UI/UX of at least 2 shipped mobile titles.
- Portfolio with mobile-specific case studies/references showing visual flair.
- Expert-level knowledge of Figma, including auto-layout, nested components, variables, variants, and responsive mobile prototyping.
- Strong working knowledge of Adobe Photoshop and Illustrator.
- Proven track record of creating and managing comprehensive UI design systems and style guides for complex mobile games or digital products.
- Proficiency integrating AI utilities such as Figma AI features, ComfyUI, Leonardo, or similar prompt-based toolsets.
- Ability to balance exciting game art with structured, logical UI organization.
- Excellent written and oral communication skills.
- Working knowledge of Unity, specifically Unity UI / UIElements / UI Toolkit (nice to have).
- Hands-on ability to create, light, or manipulate 3D elements; Blender or 3ds Max preferred (nice to have).
- CV and portfolio required; examples of games, products, features, LiveOps, roadmaps, or performance improvements led where possible.
๐๏ธ Benefits
- Creative Freedom โ We trust you to take the lead, bring your ideas to life, and help shape our games and our company.
- Real Impact โ Youโll work on meaningful projects that reach a global audience.
- Collaborative Culture โ Small team, big ambition. We keep things fun, respectful, and feedback-driven.
- Remote-first and flexible schedule
- Digital nomad friendly
- Generous paid time off (if applicable)
- Paid birthdays off (if applicable)
- UAE visa sponsorship (if applicable)
- Growth opportunities and access to learning resources
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