Senior Mobile Game UI/UX Artist

Anywhere
Fully Remote
Posted 1 month ago

About this role

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๐Ÿ“‹ Description

  • Blend extensive 3D game assets with 2D UI layers while maintaining visual hierarchy, depth, and a vibrant mobile aesthetic.
  • Define the game UIโ€™s artistic vision, layout, and visual polish.
  • Create high-fidelity, dynamic, colorful mobile UI assets from abstract concepts.
  • Build, scale, and maintain a component-driven UI design system in Figma across mobile devices and aspect ratios.
  • Develop modular, reusable UI assets from sketches through polished visual elements.
  • Use generative AI and AI-driven design tools for brainstorming, mood boards, iteration, and early-stage concepting or asset generation.
  • Collaborate with programmers and technical artists to implement Figma designs and 2D/3D UI systems accurately in-engine.
  • Create user flows, wireframes, mockups, interactive prototypes, and iconography focused on mobile player experience.
  • Optimize touch targets and ergonomics so interactions feel rewarding, snappy, and fun.

๐ŸŽฏ Requirements

  • 10+ years of professional game art experience, with at least 5+ years in a UI/UX art role.
  • Exceptional eye for composition, color theory, typography, and layout, with a specific talent for creating stylized 2D UI art assets that pop on smaller screens.
  • Strong understanding of modern mobile game meta features such as Battle Passes, collection albums, progression tracks, and reward loops.
  • Deep working knowledge of mobile game UI design principles, touch interfaces, gesture controls, and iOS/Android platform guidelines.
  • Experience working on the UI/UX of at least 2 shipped mobile titles.
  • Portfolio with mobile-specific case studies/references showing visual flair.
  • Expert-level knowledge of Figma, including auto-layout, nested components, variables, variants, and responsive mobile prototyping.
  • Strong working knowledge of Adobe Photoshop and Illustrator.
  • Proven track record of creating and managing comprehensive UI design systems and style guides for complex mobile games or digital products.
  • Proficiency integrating AI utilities such as Figma AI features, ComfyUI, Leonardo, or similar prompt-based toolsets.
  • Ability to balance exciting game art with structured, logical UI organization.
  • Excellent written and oral communication skills.
  • Working knowledge of Unity, specifically Unity UI / UIElements / UI Toolkit (nice to have).
  • Hands-on ability to create, light, or manipulate 3D elements; Blender or 3ds Max preferred (nice to have).
  • CV and portfolio required; examples of games, products, features, LiveOps, roadmaps, or performance improvements led where possible.

๐Ÿ–๏ธ Benefits

  • Creative Freedom โ€“ We trust you to take the lead, bring your ideas to life, and help shape our games and our company.
  • Real Impact โ€“ Youโ€™ll work on meaningful projects that reach a global audience.
  • Collaborative Culture โ€“ Small team, big ambition. We keep things fun, respectful, and feedback-driven.
  • Remote-first and flexible schedule
  • Digital nomad friendly
  • Generous paid time off (if applicable)
  • Paid birthdays off (if applicable)
  • UAE visa sponsorship (if applicable)
  • Growth opportunities and access to learning resources

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Benefits & Perks

Remote-friendly
Flexible hours
Visa sponsorship
Paid time off
Paid birthday leave
Digital nomad friendly
Learning resources
Career growth opportunities

Recommended Skills for this Position

Game UI Design Patterns
Game UX
Mobile UI Design
Mobile UX Design
Design Systems
Visual Design
Interaction Design
Visual Hierarchy and Composition
Responsive and Adaptive Design
UI Design Patterns
Color Theory
Typography
Component-Driven Information Architecture
Wireframing
Prototyping
Designer-Developer Handoff
Cross-Functional Collaboration
AI-Assisted Design Workflow
Prompt Engineering
Information Architecture
Grid Systems and Layout
Gamification
Design Communication
Iterative Design
Ideation Techniques

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