Senior Game Designer

USA, US
Posted 1 month ago

About this role

[REDACTED] is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago.

[REDACTED] is a mid-sized game studio focused on crafting memorable, atmospheric, and emotionally impactful gameplay experiences. We specialize in immersive worlds where tension, storytelling, and player agency come together to create unforgettable moments. Our team develops primarily in Unreal Engine and collaborates using Jira and Confluence to ship high-quality games with production discipline and creative ambition.

Role Overview

We are looking for a Senior Game Designer with deep horror experience to lead the design of tense, atmospheric, and psychologically engaging gameplay systems. This role is ideal for someone who has worked on narrative or survival-horror titles similar in tone and craft to Alien: Isolation, SOMA, Amnesia, Dead Space, or comparable immersive horror experiences.

You will own core gameplay pillars such as tension pacing, player vulnerability, AI threat behaviors, and systemic scare design. You'll help shape how players feel moment-to-moment — not just what they do.

This is a highly hands-on role that blends creative vision, technical implementation in Unreal, and leadership across design and production.

Responsibilities

  • Lead the design of core horror gameplay systems including stealth, survival, resource management, enemy behaviors, and player vulnerability
  • Craft tension curves, pacing beats, and emotio…

Recommended Skills for this Position

Game UX
Design for Thought and Emotion
Emotional Design
Behavioral Design
Interaction Design
Human-Centered Design
Systems Thinking
Storytelling for UX
Prototyping
User-Centered Design
Human-Computer Interaction
Feature Prioritization
Stakeholder Communication and Influence

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