Senior Game Designer – Solitaire TriPeaks, Systems & Economy

Berlin, DE
Hybrid
Posted 2 months ago

About this role

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📋 Description

  • Own and evolve the game's economy, progression, reward systems, and monetization
  • Balance and optimize game systems, collaborating closely with the Level Designer to deliver a rewarding long-term player experience
  • Design and evolve LiveOps events, tournaments, and seasonal content that drive engagement, retention, and revenue
  • Optimize monetization systems including offers, currencies, energy systems, and booster economy
  • Build and maintain economy models, balancing spreadsheets, simulations, and forecasting models
  • Analyze player behavior, progression bottlenecks, and monetization opportunities using game data and KPIs
  • Define hypotheses, design A/B tests, and iterate features based on data-driven insights
  • Partner closely with Product, Level Design, BI/Analytics, Art, and Development to continuously improve game performance
  • Confidently evolve a mature live game by introducing meaningful improvements while respecting the expectations of a loyal player base
  • Clearly communicate design rationale, trade-offs, and recommendations across the team.

🎯 Requirements

  • 5+ years of experience designing and operating successful free-to-play mobile games
  • Strong experience in systems design, economy design, progression design, and LiveOps
  • Experience working on mature live games with long-term player progression and economy balancing
  • Proven track record working on casual or puzzle games
  • Ideally experienced with Solitaire TriPeaks, card games, casino games, or other long-lived casual games
  • Experience balancing existing systems while minimizing disruption to long-term player behavior
  • Strong understanding of player motivation, retention mechanics, monetization, and long-term engagement
  • Advanced spreadsheet skills and experience building balancing, simulation, and forecasting models
  • Strong analytical mindset with the ability to translate player data into actionable product improvements
  • Experience defining and evaluating A/B tests and making data-driven product decisions
  • Self-driven and proactive, with the ability to identify opportunities and take ownership
  • Excellent communication skills in English, both verbal and written
  • Passion for games and creating outstanding player experiences
  • Proficient in using AI tools to improve productivity and decision making.

🏖️ Benefits

  • Remote first - We have a flexible working setup.
  • Flexible working hours - Structure your working hours to your needs.
  • Generous vacation regulation no matter where you are!
  • Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible.
  • Further Training - Everyone at [REDACTED] is offered training opportunities to strengthen their skills or learn something new!
  • Studio - We're a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin.
  • Equipment - Choose between a MacBook Pro or Lenovo Laptop.
  • Meal allowances - A monthly budget is additionally granted to be spent for your lunches.
  • Monthly extra grant for home office electricity + internet costs.
  • Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc.
  • Offsite Retreats - At least once a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes.

Apply Now

Benefits & Perks

Remote-friendly
Flexible hours
Home office stipend
Learning budget
Company retreats
Meal allowances

Recommended Skills for this Position

Game UX
Data-Driven Design
Design Metrics and KPIs
Systems Thinking
Behavioral Design
Cross-Functional Collaboration
User Research
Game User Research
Iterative Design
Design Communication
Stakeholder Communication and Influence
Human-Centered Design
AI-Assisted Design Workflow
Mobile UX Strategy
Feature Prioritization

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