Senior AI Designer

Location TBD
Remote Within Region
Posted 3 weeks ago

About this role

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๐Ÿ“‹ Description

  • Create, pitch, and prototype gameplay ideas for core combat and moment-to-moment mechanics and systems
  • Design combat characters, including their feel, behavior, abilities, and encounters in various settings
  • Implement combatant characters with animations and behavior using state machines, behavior trees, visual effects, sound effects, combat encounters, arena layouts, pacing, level design tools, and scripting systems
  • Create design documents, content briefs, system outlines, and other information-sharing materials
  • Own produced functions from conceptual and paper design through prototyping, scripting, iteration, debugging, optimization, and delivery
  • Conduct playtest sessions with level designers, artists, animators, and programmers to improve prototypes
  • Collaborate across multiple disciplines and ensure relevant partners are involved and informed
  • Stay current on industry trends, game genres, design methods, techniques, and audio-visual excellence
  • Share knowledge and mentor less experienced peers
  • Occasionally support the Lead in recruitment projects with HR collaboration

๐ŸŽฏ Requirements

  • Candidates must be from the game industry and based in Europe
  • At least 6+ years of experience in the production of games for consoles and PC
  • 4+ years of experience shipping AAA TPP / shooters / cover shooters titles in combat or systems design roles
  • At least 1 shipped title in a senior role, with a history of successful features
  • Excellent knowledge of Unreal Engine 4
  • Working proficiency with Unreal Engine Editor
  • Demonstrated ability to communicate and align design vision with internal partners and the target audience
  • Exceptional ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language
  • Solid understanding of creative and game development processes
  • Extensive experience with online action games
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games
  • Familiarity with scripting languages and a strong foundation in math
  • Deep understanding of systems design, player psychology, and emerging industry trends
  • Experience with versatile game development tools such as Unity and Unreal
  • Experience with [REDACTED] software (JIRA, Confluence)

๐Ÿ–๏ธ Benefits

  • UK Private medical healthcare ([REDACTED]) and [REDACTED] dental insurance for [REDACTED]'s employees and their families
  • [REDACTED] for employees and family members
  • Online Polish and English language classes
  • Access to the pension scheme
  • Flexible working hours
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents
  • Personal development opportunities and ability to work in a global environment
  • Work in a creative team with people full of passion for what they do
  • Poland private medical healthcare including dental treatment for [REDACTED] members and their families ([REDACTED])
  • MultiSport card for you and your family members or friends
  • Free library with a wide range of games and books you have unlimited access to
  • In-company Polish and English language classes
  • Fresh fruit, snacks, and beverages for everyone in the office
  • Flexible working hours
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents
  • Personal development opportunities and ability to work in a global environment
  • Work in a creative team with people full of passion for what they do

Apply Now

Benefits & Perks

Health insurance
Dental insurance
Flexible hours
Gym membership
Pension scheme
Language classes
Mental wellbeing sessions
Free game and book library
Free snacks and beverages
Personal development opportunities

Recommended Skills for this Position

Prototyping
Playtesting for Games
Iterative Design
Cross-Functional Collaboration
Design Communication
Stakeholder Communication and Influence
Ideation Techniques
Systems Thinking

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