Remote Contract UI/UX Designer – Video Games

India · United States
Freelance
Remote Within Region
Posted 1 month ago

About this role

Note: The job is a remote job and is [REDACTED] to candidates in USA. [REDACTED] is a startup multimedia studio [REDACTED] for its hit indie horror game "Poppy Playtime". They are seeking a Contract UI/UX Designer who will be responsible for creating [REDACTED] and visually striking user interfaces that enhance player engagement and usability in their games.

Responsibilities

  • Design [REDACTED] and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models
  • Prototype UI/UX solutions to test usability and player experience
  • Ensure UI readability, accessibility, and responsiveness across platforms
  • Create high-[REDACTED] UI visuals that [REDACTED] with the games tone, style, and horror atmosphere
  • Design [REDACTED] and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback
  • Own the design of [REDACTED], high-[REDACTED] UI systems such as HUD, inventory management, and other in-game interfaces
  • [REDACTED] the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation
  • Work closely with game designers, programmers, and other team members to ensure that the UI/UX design is in [REDACTED] with the overall [REDACTED] and mechanics of the game
  • Create and maintain UI style guides, component libraries, and documentation

Skills

  • MUST HAVE VIDEO GAME EXPERIENCE
  • 3+ years of experience in UI/UX design or UI art for games or interactive media
  • Strong portfolio demonstrating both UX thinking and high-[REDACTED] visual UI work
  • Experience designing for games, including HUDs, menus, and interactive systems
  • Proficiency in design tools such as [REDACTED], Photoshop, [REDACTED], or similar
  • Understanding of usability, player psychology, and interaction design principles
  • Experience implementing UI in a game [REDACTED] (Unreal [REDACTED] preferred)
  • Strong communication skills and ability to collaborate across disciplines
  • [REDACTED]-oriented with a strong [REDACTED] of visual hierarchy, typography, and layout
  • Experience working on horror or atmospheric games
  • [REDACTED] design or UI animation skills
  • Familiarity with Unreal [REDACTED] UMG and Blueprints
  • Basic scripting or technical implementation knowledge
  • Experience with live games or iterative UX improvements based on player feedback
  • Understanding of accessibility standards in games
  • [REDACTED]

[REDACTED]

[REDACTED] is a gaming studio company that creates 3D animations and videogames. It was founded in 2015, and is headquartered in Los Angeles, California, USA, with a workforce of 51-200 employees. Its website is [REDACTED] .

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Benefits & Perks

Remote-friendly

Recommended Skills for this Position

Game UX
Game UI Design Patterns
Interaction Design
Visual Design
Prototyping
Wireframing
Accessibility Design
Usability Testing
Design Systems
Visual Hierarchy and Composition
Responsive and Adaptive Design
Cross-Functional Collaboration
Iterative Design
Typography
Grid Systems and Layout
Cognitive Psychology for UX
Discoverability Design
Designer-Developer Handoff
Design Communication

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