Product Designer

Copenhagen, Denmark, DK
Posted 3 weeks ago

About this role

In many product organizations, design is reduced to a service function. Receive a ticket, apply the design system, and hand it back. Or, you are siloed into just an iOS app or a dashboard, losing sight of the holistic user journey.

In this role, we offer a different mandate: Total Ecosystem Ownership.

We are looking for a Product Designer to architect the next generation of the [REDACTED] app interface. Because we are a hybrid hardware-software company, your canvas isn't just a browser — it's the interaction between physical screens, desktop applications (Mac/Windows/Linux), mobile devices, and the web.

[REDACTED] is a platform for shared screens across education and business. It lets people share their screen, join video calls, and show content on any display — wirelessly, from any device and operating system. IT teams manage everything via [REDACTED] Cloud, and the platform works with both [REDACTED] and [REDACTED]-enabled third-party hardware. Founded in Denmark in 2013, [REDACTED] is built for real-world environments with mixed tech, and is used in thousands of schools and workplaces globally.

Currently, our Collaboration team is operating with limited design resources, which creates bottlenecks. So you aren't coming in to fight for a seat at the table, the team is actively waiting for a partner to lead the way, unblock development, and elevate the quality of our most visited interfaces immediately.

The Outcomes: How You Will Define Success in Year 1

  • Unify the Ecosystem: You have led the design of our next-generation interface, creating a seamless visual and functional thread that connects our Web, Mobile, and Desktop experiences.
  • Humanize the Edge Cases: You have significantly improved our error and recovery handling. When hardware/netw…

Recommended Skills for this Position

Design Systems
Responsive and Adaptive Design
User Research
Interaction Design
Error Message Design
Mobile UI Design
Visual Design
Usability Testing
Stakeholder Communication and Influence
Design–Development Handoff
Human-Centered Design
Information Architecture
User-Centered Design
Systems Thinking
UI Design Patterns
Wireframing
Prototyping

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