Principal Game Designer (Feature + Systems)

Bangalore, IN
On Site (Office)
Posted 1 month ago

About this role

We are seeking a Principal Game Designer (Feature + Systems) to join our Bingo Bash team in Bangalore!

At [REDACTED], we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

Bingo Bash is a highly international team working on the biggest video game from India to date (measured by revenue). Here you will work on a top-grossing F2P game with significant and growing daily revenues, and help create fresh content for our players.

What Youll Do

As the Principal Game Designer for Bingo Bash, you will lead a small team while taking on hands-on design responsibilities. This role involves developing and refining game features, meta systems, and progression mechanics, while collaborating closely with production, product, and engineering teams to deliver engaging player experiences. You will have the chance to craft the future of a beloved title enjoyed by millions, collaborating with a dedicated team in a dynamic and collaborative environment.

Key Responsibilities:

  • Vision Setting and Feature Design: Set the creative vision for core game systems, including progression, economy, and meta features like challenges and season-pass systems
  • Prototyping: Introduce and integrate prototyping into the design pipeline alongside traditional GDDs to test and validate concepts before full development
  • Collaboration: Work cross-functionally with product, analytics, and engineering to implement designs, balance workloads, and meet production goals
  • Iterative Design: Use player data and insights from the analytics team to iterate on game features, making data-driven improvements to increase engagement and retention
  • Stakeholder Communication: Present and defend design decisions to senior leadership and cross-functional teams, ensuring alignment with business goals
  • Industry Awareness: Stay up to date with industry trends and competitor games to inform and enhance design strategies

What Were Looking For:

  • 6+ years of experience in mobile free-to-play (F2P) game design, with expertise in system design, feature design, and economy balancing
  • Demonstrated leadership and mentorship experience, with the ability to manage and grow a design team.
  • Proficiency in prototyping tools (e.g., [REDACTED]) to enhance communication and validate design concepts
  • A strong data-driven mindset, with the ability to analyze player behavior and adapt designs based on insights
  • Excellent communication skills, with a passion for game design and a deep understanding of player motivations

Nice-to-Have:

  • Experience in the social casino genre or a similar F2P game environment
  • Familiarity with LiveOps strategies and how they integrate with game design

At [REDACTED], we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

About [REDACTED]

[REDACTED] is a leading video game and global interactive entertainment company, home to many of the worlds most beloved and enduring experiences, including two of the most successful mobile games of all-time MONOPOLY GO! and Pokmon GO, along with Stumble Guys, Star Trek Fleet Command, MARVEL Strike Force, WWE Champions, the Scrabble franchise, Yahtzee With Buddies, and many others. Across mobile, web, PC, and console, [REDACTED] creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, [REDACTED] is powered by its exceptional team including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled [REDACTED]s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like MONOPOLY GO! from the ground up, or expanding through strategic acquisitions, including the [REDACTED], [REDACTED], and [REDACTED] games businesses [REDACTED] consistently delivers experiences players love today and return to for years to come.

Recognized multiple times as one of the "100 Most Influential Companies in the World" by [REDACTED] magazine and one of [REDACTED]'s "World's Most Innovative Companies" and Best Workplaces for Innovators, [REDACTED] believes that video games can be a force for good creating meaningful connections, vibrant communities, and making life .

Recommended Skills for this Position

Game UX
Systems Thinking
Prototyping
Data-Driven Design
Iterative Design
Cross-Functional Collaboration
Stakeholder Communication and Influence
Design Management
Presentation Skills
Design Communication
Behavioral Design

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