Lead UI Artist (Unreal Engine 5)

Brazil · Colombia · Argentina · Chile · Mexico
Remote Within Region
Posted 2 weeks ago

About this role

Job Description

We are seeking a Lead UI Artist to take ownership of how the game UI looks and feels, from high-fidelity design through ship-quality execution in Unreal Engine 5. You'll connect visual design with tech art to deliver performant, accessible, and localization-ready UI across platforms. Apply to help elevate the bar on UI quality!

Responsibilities

  • Drive the end-to-end UI visual direction to guarantee a consistent look and feel
  • Convert UX wireframes into high-fidelity mockups, prototypes, design systems, and style guides
  • Deliver final UI art in Unreal Editor with UMG, widget animations, and materials
  • Craft game menus, HUD elements, iconography, and UI motion that reinforce gameplay clarity
  • Create UI materials and shaders, along with 2D or animated effects aligned to the UI theme
  • Develop basic Blueprint logic that supports UI behavior and visual feedback
  • Tune UI assets for PC, console, and mobile without compromising quality
  • Guarantee UI supports accessibility and localization readiness across screens and languages
  • Maintain UI asset libraries, reusable components, and documentation for the team
  • Partner with game design and engineering to align visuals with UX and technical constraints
  • Assess UI implementation quality and drive improvements through iteration and polish

Requirements

  • 5+ years of professional experience as a UI Artist or in a closely related art discipline, ideally within games
  • Minimum 1 year of relevant leadership experience
  • Hands-on background in Unreal Engine 5 building and theming UI (UMG, Slate, Material Editor)
  • Showcase of UI/UX visual design, texturing, and iconography through a strong portfolio
  • Proven ownership of a UI theme or visual system from concept through final implementation
  • Expertise in Figma and UI style guide creation
  • Strong understanding of UI materials and shaders for game engines or equivalent 3D/FX tools
  • Solid knowledge of texture optimization, atlasing, and real-time UI performance considerations
  • Excellent eye for typography, layout, composition, and visual hierarchy
  • Skills in collaboration with the capability to work cross-functionally with design and engineering
  • High ownership mindset with sharp attention to detail and comfort with ambiguity
  • Communication skills to explain visual and technical trade-offs clearly
  • Excellent command of written and spoken English (B2+ level)

Nice to have

  • Background in Niagara for UI-driven visual effects
  • Familiarity with responsive or adaptive UI across multiple platforms and resolutions
  • Qualifications in branding or motion graphics
  • Proficiency in integrating or collaborating with AI assistants in creative or production workflows
  • Understanding of gaming UI trends and usability patterns

Recommended Skills for this Position

Visual Design
Visual Hierarchy and Composition
Design Systems
Game UI Design Patterns
Accessibility Design
Typography
Prototyping
Responsive and Adaptive Design
Cross-Functional Collaboration
Design Communication
Iterative Design
AI-Assisted Design Workflow

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