Lead Product Designer – UX/UI, Gamification, Puzzles

Anywhere
Fully Remote
Posted 4 days ago

About this role

📋 Description

  • Lead the UX and UI design of key areas of the [REDACTED] digital experience
  • Lead the design of modern, mobile-first digital puzzle experiences
  • Create intuitive user journeys balancing simplicity, engagement and enjoyment
  • Apply gamification principles and behavioural design techniques to encourage repeat play and customer engagement
  • Conduct user research and translate insights into compelling product experiences
  • Produce wireframes, prototypes, user flows and high-fidelity designs
  • Develop scalable design systems supporting multiple puzzle formats and partner brands
  • Collaborate closely with product, engineering and commercial stakeholders throughout delivery
  • Champion accessibility and inclusive design best practice
  • Redesign key elements of [REDACTED]'s white-label digital offering and deliver modern user experiences aligned to the product vision
  • Establish scalable and configurable design systems supporting multiple puzzle types and brands
  • Enhance engagement through UX, visual design and gamification principles

🎯 Requirements

  • Experience designing UX/UI for digital puzzles, mobile games, gaming products or highly gamified digital experiences
  • Experience creating products that use engagement mechanics such as rewards, achievements, progression systems, personalisation or habit-forming user journeys
  • Strong experience collaborating with developers throughout build, testing and delivery
  • Experience creating or evolving scalable design systems
  • A portfolio demonstrating impactful, user-centred digital product design
  • Experience working on configurable or white-label products
  • Experience supporting multiple brands, audiences or customer experiences from a common platform
  • Expertise in UX methodologies, including user research, information architecture, journey mapping, wireframing, prototyping and usability testing
  • Strong understanding of gamification, player motivation, engagement loops and behavioural design
  • Knowledge of accessibility standards (WCAG) and inclusive design principles
  • Proficiency with modern design tools such as Figma
  • Strong communication and presentation skills, with the ability to explain design decisions to technical and non-technical audiences, including commercial teams and senior decision-makers across a white-label product environment

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Recommended Skills for this Position

Gamification
Behavioral Design
User Research
Design Systems
Wireframing
Prototyping
Usability Testing
Journey Mapping
Information Architecture
Accessibility Design
Inclusive Design
Visual Design
Game UX
Mobile UX Design
Cross-Functional Collaboration
Presentation Skills
User-Centered Design
Stakeholder Communication and Influence

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