Lead Game Designer

Anywhere
Fully Remote
Posted 2 months ago

About this role

Overview

[REDACTED] is looking for a superstar Lead Game Designer to join our Star Trek Fleet Command team in Dublin or Barcelona on a hybrid or remote basis.

At [REDACTED], we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.

Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we're evolving the traditional 4X experience in STFC — and we need a bold design leader to shape the content and loops our players engage with on a daily basis.

What You Will Do

As a Lead Game Designer on STFC, you'll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond.

  • Become the design owner and leader behind our content pipeline, directing designers and live ops specialists in crafting compelling experiences for our players
  • Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy
  • Get your hands dirty through direct involvement in building and refining novel gameplay experiences focused on resource generation, spending, time gating, and power growth
  • Create systems that foster meaningful player agency and long-term investment
  • Manage and mentor designers in systems and economy design to elev…

Recommended Skills for this Position

Game UX
Data-Driven Design
Design Metrics and KPIs
Systems Thinking
People Management for UX Leaders
Stakeholder Communication and Influence
Feature Prioritization
User-Centered Design
Human-Centered Design
Interaction Design

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