Gameplay Designer (Characters) | North America | Canada | Europe | Fully Remote

Canada · Czech Republic · Spain · United Kingdom · United States
Remote Within Region
Posted 1 week ago

About this role

What we are looking for:

Are you a Character Designer with a passion for making games? Here at [REDACTED], we are looking for someone to join the team, who will get to design characters that play a big part in the experience of gameplay that sit at the heart of our project.

Requirements

What we will do together:

  • Find opportunities to bring exciting new gameplay hooks to characters within the game.
  • Develop and oversee the player's combat mechanics, weapons, and abilities.
  • Work closely with animators, gameplay programmers, and other teams to prototype and implement combat features.
  • Take character designs through a full development cycle from concept to release.
  • Use metrics, player feedback, and a multitude of diverse analytics to improve and refine the design.

What you will bring:

  • Experience as a Character Designer on multiple titles for at least 2 years, with a proven history of taking characters from ideation to shipped.
  • You have a passion for third-person combat mechanics and have thoroughly played a wide variety of different titles.
  • Proven track record of bringing uniquely thematic characters to life in video games.
  • A thorough understanding of creating strengths, weaknesses and counterplay within the character experience.
  • You like working with hands-on prototypes.
  • Experience working with UE5 blueprints to design abilities.
  • You have excellent written and verbal communication skills.

Benefits

Interested… a bit about [REDACTED]:

[REDACTED] is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

A few benefits you can expect from us:

  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region

How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

[REDACTED] is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Originally posted on [REDACTED]

Benefits & Perks

Remote-friendly
Health insurance
Dental insurance
Paid time off
Wellness stipend
Home office equipment
Discretionary studio bonus
Mental health support
Company-wide holiday shutdown

Recommended Skills for this Position

Game UX
Interaction Design
Prototyping
Cross-Functional Collaboration
Data-Driven Design
Design Metrics and KPIs
Ideation Techniques
Iterative Design
Design Communication

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