Game Level Designer – Sled Surfers

United States · India · United Kingdom · Canada · Germany · Brazil
Remote Within Region
Posted 1 month ago

About this role

Job Description

Description

With more than 8 billion downloads, [REDACTED] is a leading publisher of casual and hybrid-casual games.

We have proven that real success comes from staying ahead with the latest technology, having fun with what we do, and building excellent teams. That’s where you come in!

If you are:

  • An experienced Level Designer with strong level design skills in 3D environments
  • Ready to work on hybrid casual titles with millions of daily users and their own player communities
  • A strong believer in teamwork
  • Not afraid of innovation and learning new tools on the go
  • Approaching your work with joy and genuine curiosity

Then you are on the right track to be a great match with [REDACTED].

As a Level Designer, you will:

  • Design new game mechanics and content from concept through implementation, as well as engaging levels, missions, and experiences using Unity3D and internal tools.
  • Define level structure, sequencing, and difficulty progression to create an engaging player journey.
  • Balance and maintain the levels, level funnels, and player journeys
  • Design, support, analyze, and improve live ops events to increase player engagement and meet business goals.
  • Analyze game metrics, KPIs, market trends, playtest results, team input, and community feedback to identify improvement opportunities.
  • Collaborate with Product Owners and Data Analysts to define requirements, evaluate performance, and improve key game KPIs.
  • Create and maintain clear design documentation, including level layouts, briefs, flowcharts, and feature specifications.
  • Participate in key production reviews, design reviews, and development milestones.
  • Contribute creative ideas and design leadership within an agile, multidisciplinary team.
  • Continuously research industry trends, best practices, and emerging game and level design techniques and technologies.

Requirements

The Level Designer role requires:

  • At least 3 years of level design experience in a mobile F2P studio or gaming company, with a focus on casual or hybrid-casual games and hands-on 3D level design in Unity 3D.
  • Proven ability to conceptualize, create, implement, and manage complex level-design projects, level creation and balancing, using relevant tools and technologies in a fast-paced environment.
  • Strong F2P mindset and experience using KPIs, analytics, spreadsheets, and analytical tools to make data-driven design and balancing decisions.
  • Excellent written and verbal communication skills in English, with the ability to present complex ideas clearly and maintain detailed design documentation.
  • Broad knowledge of the gaming market and current trends, with a strong passion for casual and hybrid-casual mobile games.
  • Strong empathy and the ability to understand the needs, motivations, and experiences of the target audience.
  • Experience using AI tools for game and level design, prototyping, balancing, and data analysis

Advantage

  • 3+ years of experience specifically on Hybrid/Casual Puzzle games

[REDACTED] Commitments

Employee benefits are part of our love language. Annual team trip, global holiday celebrations and presents, birthday, and job anniversary presents… And so so much more!

Remote but not alone. While you are enjoying flexibility with the remote position, we make sure you always feel as a part of our Crazy team. From the first day at [REDACTED] you will be supported by an experienced people’s team to ensure your integration and journey is on the highest level.

Our approach to AI. At [REDACTED], AI isn’t scary, and it isn’t a buzzword. We’ve assembled an AI Lead team dedicated to teaching, training, and helping all Crazies to be ahead of the curve and use AI smartly. [REDACTED] is an AI slop-free zone.

The Future is Crazy, Join the Lab!

Less More

Requirements

  • An experienced Level Designer with strong level design skills in 3D environments
  • Ready to work on hybrid casual titles with millions of daily users and their own player communities
  • A strong believer in teamwork
  • Not afraid of innovation and learning new tools on the go
  • Approaching your work with joy and genuine curiosity

Benefits & Perks

Remote-friendly
Company retreats
Professional development and training
Holiday gifts
Birthday gifts
Job anniversary gifts

Recommended Skills for this Position

Game UX
Data-Driven Design
Design Metrics and KPIs
AI-Assisted Design Workflow
Game User Research
Playtesting for Games
Prototyping
Cross-Functional Collaboration
Agile/Scrum
Design Communication
Presentation Skills
User-Centered Design

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