Game Level Designer – Live Operations

Anywhere
Fully Remote
Posted 1 month ago

About this role

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📋 Description

  • Design and implement new game systems, features, mechanics, levels, and content for existing hybrid-casual games
  • Create, maintain, and optimize levels, missions, challenges, and gameplay experiences for live players
  • Define and improve level progression, sequencing, pacing, difficulty curves, and player journeys
  • Analyze level performance, completion rates, fail rates, retries, churn points, and progression behavior
  • Design and improve LiveOps events, challenges, competitions, missions, rewards, and engagement-driven experiences
  • Balance levels using player behavior, data, playtests, and community feedback
  • Design and optimize progression systems, rewards, game economy, monetization, and F2P systems
  • Identify opportunities for new mechanics, level elements, obstacles, boosters, and gameplay variations
  • Analyze game KPIs, player behavior, funnels, A/B tests, and economy data
  • Work with Product Owners and Data Analysts to define hypotheses, prioritize opportunities, evaluate performance, and improve KPIs
  • Collaborate with developers, artists, and other disciplines to deliver features, levels, and LiveOps content
  • Create and maintain design documentation, level layouts, progression plans, flows, balancing sheets, and economy models
  • Research competitors, market trends, LiveOps strategies, and emerging design techniques
  • Use AI tools for level creation, ideation, balancing, economy modeling, testing, research, and data analysis
  • Contribute creative ideas and design leadership within an agile, multidisciplinary team

🎯 Requirements

  • Proven game and level-design experience in a mobile F2P studio or gaming company
  • Experience ideally in casual, hybrid-casual, or puzzle games
  • Strong hands-on level-design experience, including level creation, balancing, pacing, difficulty tuning, and progression
  • Experience designing or improving game systems, mechanics, features, and content for live games
  • Strong understanding of player motivation, progression, difficulty curves, balancing, pacing, and reward structures
  • Strong F2P mindset and understanding of LiveOps, game economy, monetization, and player engagement
  • Experience using KPIs, analytics, spreadsheets, playtests, and player data for design and balancing decisions
  • Ability to translate player-journey problems, data, and behavior into concrete design improvements
  • Experience with level editors, game engines, spreadsheets, or content-creation and balancing tools
  • Strong analytical and problem-solving skills combined with creativity and player empathy
  • Excellent written and verbal communication skills in English
  • Broad knowledge of casual and hybrid-casual mobile games and current market trends
  • Curiosity and willingness to experiment with AI tools and emerging technologies
  • Advantage: 3+ years of experience specifically working on hybrid-casual, casual, or puzzle games
  • Advantage: Experience designing and maintaining a large volume of levels for a successful live mobile game
  • Advantage: Experience optimizing difficulty curves and level progression using player data
  • Advantage: Experience designing LiveOps events and event content
  • Advantage: Strong experience with F2P economy and monetization design
  • Advantage: Experience working on games with large, established player communities
  • Advantage: Proficiency in Unity 3D or custom level editors
  • Advantage: Experience using AI tools for level generation, balancing, testing, game design, or data analysis

🏖️ Benefits

  • Annual team trip
  • Global holiday celebrations and presents
  • Birthday presents
  • Job anniversary presents
  • Remote work flexibility
  • Support from an experienced People team for integration and career journey
  • AI Lead team dedicated to teaching, training, and helping employees use AI smartly

Apply Now

Benefits & Perks

Company retreats
Remote-friendly
AI training
Career development support
Holiday gifts
Birthday gifts
Job anniversary gifts

Recommended Skills for this Position

Game UX
Game User Research
Playtesting for Games
Data-Driven Design
Design Metrics and KPIs
Interaction Design
Feature Prioritization
Behavioral Design
Quantitative Research Methods
AI-Assisted Design Workflow
Cross-Functional Collaboration
Agile/Scrum
Systems Thinking
Iterative Design
Design Communication
Ideation Techniques
User-Centered Design

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