Game Economy Designer

Anywhere
Fully Remote
Posted 1 week ago

About this role

What are you working on?

Genres: Casual

Platforms: Mobile

For which tasks (responsibilities)?

  • Design game economy models and assess their efficiency, as well as their impact on player experience and behavior.
  • Maintain the existing game economy and design economies for new features, including modeling, tuning, balancing and monitoring key metrics to drive KPI growth and create an engaging gameplay experience.
  • Balance virtual items: define player needs, item relationships and lifecycle loops.
  • Design and generate drop rate and paytable specifications detailing probability and game profitability.
  • Optimize the performance of features and game mechanics through tuning and A/B testing.
  • Collaborate with producers, game designers, data analysts and the development team.
  • Create and maintain design documentation.

What kind of professional are we looking for?

  • Proven experience building and managing economic models for game projects.
  • Strong background in combinatorics, statistics and probability theory.
  • Advanced proficiency in Excel, Google Sheets and SQL.
  • Hands-on experience with data visualization and analytics tools (e.g., Tableau, Looker, Power BI).
  • Deep understanding of video games in general and their underlying economic systems in particular.

Why do we enjoy working here?

  • Top working conditions in our offices (modern equipment, unlimited snack bar), as well as the option to work remotely or from a coworking space.
  • Full social package plus 4 days off without supporting documents.
  • Professional literature.
  • Bonuses for holidays and important life events.

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Benefits & Perks

Remote-friendly
4 extra days off
Coworking space access
Professional literature
Holiday and life-event bonuses
Unlimited snacks
Modern office equipment

Recommended Skills for this Position

Data-Driven Design
Design Metrics and KPIs
Game UX
Behavioral Design
Quantitative Research Methods
Data and Information Visualization
Systems Thinking
Cross-Functional Collaboration
Iterative Design
Design Communication

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