2D Game Designer

Anywhere
Fully Remote
Posted 2 days ago

About this role

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πŸ“‹ Description

  • Help design game worlds, characters, and visual themes that make educational content come alive for young learners
  • Create game UI screens β€” from early concepts through high-fidelity Figma mockups
  • Design 2D game assets including characters, objects, backgrounds, icons, and UI components
  • Develop mood boards, color palettes, and style treatments that feel cohesive and age-appropriate for K–8 learners
  • Generate and refine game art using AI tools β€” prompt, curate, edit, and polish until it meets the visual standard
  • Edit and composite AI-generated outputs in Photoshop, Figma to produce production-ready assets
  • Collaborate with designers, developers, and learning specialists on fast iteration cycles

🎯 Requirements

  • Strong visual design fundamentals: color, composition, typography, layout, and hierarchy
  • A keen eye for art direction β€” you know what looks right, what feels off
  • Sensitivity to designing for children: age-appropriate visuals, readability, emotional tone
  • Ability to work with AI art tools (ChatGPT, Midjourney, Higgsfield) alongside traditional editing tools (Photoshop, Figma)
  • Eager to experiment, iterate fast, and push creative boundaries
  • Hands-on experience with Adobe Creative Suite (Photoshop, Illustrator)
  • Proficiency in Figma: components, auto-layout, prototyping
  • Illustration or character design ability
  • Ability to work with minimal guidance β€” you take a brief and run with it!

πŸ–οΈ Benefits

  • Remote-first work culture
  • Chance to design real-world EdTech experiences used by millions

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Benefits & Perks

Remote-friendly

Recommended Skills for this Position

Game UX
AI-Augmented Design
Visual Design
Color Theory
Typography
Visual Hierarchy and Composition
UI Design Patterns
Prototyping
Interaction Design
Design Systems
Inclusive Design
Learnability Design
Design Thinking
Creativity Methods
Human-Centered Design

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