UI Design Patterns for Successful Software v1

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Have you ever found yourself spotting shapes in the clouds? That is because people are hard-wired to recognize patterns, even when there are none. It’s the same reason that we often think we know where to click when first experiencing a website—and get frustrated if things aren’t where we think they should be. Choosing the right user interface design pattern is crucial to taking advantage of this natural pattern-spotting, and this course will teach you how to do just that.

User interface design patterns are the means by which structure and order can gel together to make powerful user experiences. Structure and order are also a user’s best friends, and along with the fact that old habits die hard (especially on the web), it is essential that designers consider user interfaces very carefully before they set the final design in stone. Products should consist of such good interactions that users don’t even notice how they got from point A to point B. Failing to do so can lead to user interfaces that are difficult or confusing to navigate, requiring the user to spend an unreasonable amount of time decoding the display—and just a few seconds too many can be “unreasonable”—rather than fulfilling their original aims and objectives.

In this course, taught by your instructor, Don Norman, you’ll learn how designers can improve the world, how you can apply human-centered design to solve complex global challenges, and what 21st century skills you’ll need to make a difference in the world. Each lesson will build upon another to expand your knowledge of human-centered design and provide you with practical skills to make a difference in the world.

“The challenge is to use the principles of human-centered design to produce positive results, products that enhance lives and add to our pleasure and enjoyment. The goal is to produce a great product, one that is successful, and that customers love. It can be done.”
— Don Norman

While the focus is on the practical application of user interface design patterns, by the end of the course you will also be familiar with current terminology used in the design of user interfaces, and many of the key concepts under discussion. This should help put you ahead of the pack and furnish you with the knowledge necessary to advance beyond your competitors.

So, if you are struggling to decide which user interface design pattern is best, and how you can achieve maximum usability through implementing it, then step no further. This course will equip you with the knowledge necessary to select the most appropriate display methods and solve common design problems affecting existing user interfaces.

What you will learn

  • How to choose user interface design patterns and use them appropriately

  • How to organize content to achieve maximum usability

  • The implementation of logical page structure

  • How to ensure minimal effort is required from the user when moving through the user interface

  • How to simplify data entry

  • The use of social aspects within user interface design

  • How to enhance the user experience

Who should take this course

This is a beginner-level course suitable for newcomers to user interface design and experienced practitioners alike:

  • UX and UI designers interested in using the right UI design patterns to create optimal product designs

  • Project managers keen on incorporating tried and tested UI design patterns to speed up and optimize the product development process

  • Software engineers looking to boost their skill sets and gain a foundational understanding of user interface design

  • Entrepreneurs who want to make sure their products have the appropriate user interface for maximum success

  • Newcomers to design who are considering making a switch to UX or UI design

Courses in the Interaction Design Foundation are designed to contain comprehensive, evidence-based content, while ensuring that the learning curve is never too steep. All participants will have the opportunity to share ideas, seek help with tests, and enjoy the social aspects afforded by our open and friendly forum.

Learn and work with a global team of designers

When you take part in this course, you will join a global multidisciplinary team working on the course and the exercises at the same time as you. You will work together to improve your skills and understanding. Your course group will be made up of an incredibly diverse group of professionals, all of whom have the same objective—to become successful designers. It’s your chance to learn, grow, and network with your peers across the planet.

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Is This Course Right for You?

  • You want to land a job in design – or get a promotion.
  • You want to learn real-world design skills that are valuable in any job and any industry.
  • You want timeless human-centered skills AI cannot replace and turn AI into your superpower.
  • You're tired of wasting time on influencers and want to learn from real experts.
  • You want actual career outcomes, like increasing your salary potential and job opportunities.
Explore Course Content

Loved by People Around the World

View full testimonial from Nicolas Leclair
Nicolas Leclair
Nicolas Leclair
Web, mobile and print designer – In UX learning process

It's nice to put words and explanation on pattern that we use daily, and that are habits. Using them and having to decide which one to offer...

IxDF Course Certificate awarded to Nicolas Leclair for completing the "UI Design Patterns for Successful Software v1" course
View full testimonial from Gideon Cohen
Gideon Cohen
Gideon Cohen
Product Manager

I really liked the section on Perspective Writing. Overall, this is good material that helps orient the nascent interaction designer in the...

IxDF Course Certificate awarded to Gideon Cohen for completing the "UI Design Patterns for Successful Software v1" course

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Course Overview:

  • Each week, one lesson becomes available.
  • Study flexibly. Take as much time as you want.
  • 34h, 47m over 8 weeks (est.).

Lesson 0: Welcome and Introduction

To be scheduled. Estimated time to complete: 1 hour, 43 mins.

  • In-depth video lesson with experts, animations and templates. 0.1 An Introduction to Courses from IxDF (33 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 0.2 Get Help, Career Advice, and Job Opportunities (6 mins)
  • In-depth video lesson with experts, animations and templates. 0.3 How to Get Your Course Certificate (19 mins)
  • Community-based learning and networking. 0.4 Grow Your Global Network and Build Your Brand (12 mins)

Lesson 1: Organising Content for the Best Results

To be scheduled. Estimated time to complete: 7 hours, 17 mins.

  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 1.1 Welcome to UI Design Patterns for Successful Software (10 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 1.2 Organising Content for the Best Results - Visual Hierarchy (42 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 1.3 Progressive Disclosure: Organising Content for the Best Results (40 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 1.4 Two-Panel Selector: Organising Content for the Best Results (37 mins)

Lesson 2: Affording Fluid Navigation

To be scheduled. Estimated time to complete: 9 hours, 37 mins.

  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 2.1 Global Navigation: Organising Content for the Best Results (1 hour, 10 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 2.2 Top-Level Navigation: Affording Fluid Navigation (41 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 2.3 Progressive Disclosure: Affording Fluid Navigation (42 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 2.4 Mega Dropdown Menus: Affording Fluid Navigation (42 mins)

Lesson 3: Implementing Page Structure

To be scheduled. Estimated time to complete: 3 hours, 2 mins.

  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 3.1 Visual Framework: Implementing Page Structure (34 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 3.2 Centre Stage: Implementing Page Structure (35 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 3.3 Movable Pieces: Implementing Page Structure (34 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 3.4 Titled Sections: Implementing Page Structure (34 mins)

Lesson 4: Simplifying Data Entry

To be scheduled. Estimated time to complete: 3 hours, 41 mins.

  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 4.1 Input Fields: Simplifying Data Structure (37 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 4.2 Autocomplete: Simplifying Data Entry (37 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 4.3 Refining Search: Simplifying Data Entry (35 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 4.4 Forgiving Format: Simplifying Data Entry (35 mins)

Lesson 5: Social Aspects of UI Design

To be scheduled. Estimated time to complete: 4 hours, 34 mins.

  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 5.1 Achievements: Social Aspects of UI Design (1 hour, 10 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 5.2 Language: Social Aspects of UI Design (40 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 5.3 Person Perspective: Social Aspects of UI Design (8 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 5.4 Leaderboards: Social Aspects of UI Design (38 mins)

Lesson 6: Dark Patterns: Methods of Coercing, Manipulating and Tricking Users

To be scheduled. Estimated time to complete: 3 hours, 55 mins.

  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 6.1 Dark Patterns (2 hours, 35 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 6.2 Prioritising Advertisements: Dark Patterns (7 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 6.3 Automatically Checked Boxes: Dark Patterns (7 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 6.4 Terms and Conditions Linked to Command Button: Dark patterns (7 mins)

Lesson 7: The Complete User Interface

To be scheduled. Estimated time to complete: 2 hours, 40 mins.

  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 7.1 The Complete User Interface (32 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 7.2 User Interface Design: The Complete User Interface (31 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 7.3 'Wikipedia': User Interface Design (32 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 7.4 'Ebay': User Interface Design (31 mins)

Lesson 8: IxDF Course Certificate and Course Wrap-up

To be scheduled. Estimated time to complete: 12 mins.

  • In-depth video lesson with experts, animations and templates. 8.1 How to Add Your IxDF Certificate to LinkedIn (6 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 8.2 Help Us Help You: Course Evaluation (4 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 8.3 Six Steps to Your Career Success (3 mins)
  • Multimedia lesson: E.g. templates, animations, illustrations, graphs, and text. 8.4 Get Your IxDF Course Certificate (2 mins)

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Nicolas Leclair
Nicolas Leclair
Web, mobile and print designer – In UX learning process

It's nice to put words and explanation on pattern that we use daily, and that are habits. Using them and having to decide which one to offer to a user are two different things, like driving a car, and building a car. I feel that I am learning to build the car.

Phillip Krasnick
Phillip Krasnick
Programmatic Account Manager

The content was well-structured and concepts were clearly articulated.

Gideon Cohen
Gideon Cohen
Product Manager

I really liked the section on Perspective Writing. Overall, this is good material that helps orient the nascent interaction designer in the terminology and tools of the trade.